The token airdrop from Gomble Games for early players can be claimed, but only 10% of the airdrop tokens can be received before TGE, with the remaining 90% released over 6 months.
Players can also gamble with the airdropped but not unlocked token shares to attempt immediate unlocking, betting 2x, 4x, or 6x their stake, with a 25%/15%/12% chance of winning to double the tokens, and a 75%/85%/88% chance of losing, leaving only 50%/30%/10% of the tokens that were staked. Looking at these probabilities, if we consider all players as a whole, the player community will only incur losses.
It can be predicted that the player traffic for Gomble Games will plummet due to this very unappealing airdrop plan, leading to a sharp decrease in recharge amounts, and the token price should be worth very little in half a year. Many players are likely to choose to gamble with their airdropped tokens since they won't be worth much by the time they unlock. A large number of players choose to gamble for unlocking, leaving only 10%-50% of the airdrop, making the portion given to players equivalent to a 50% discount going into a black hole, leading to direct deflation. Players do not have many unlocked tokens in hand, so there will not be a massive sell-off from airdrops afterwards, ensuring the token price remains stable, once again verifying the status of <the price of tokens not dropping after backstabbing early users in Web3 projects>, and players need to exercise caution in shorting.
There are just too many tricks; players who previously recharged and spent money in the game or bought NFTs will all be exploited.
I advise future players of blockchain games: do not spend money! Do not spend money! Do not spend money! Play for free! Play for free! Play for free! (Important things need to be said 6 times!)
Currently, the entire Web3 market is sluggish, and the airdrops provided by blockchain project parties to early players are very unappealing. Players spending money on blockchain games or buying NFT assets are guaranteed to incur losses.
The correct way to play blockchain games now is to treat them all as Web2 games; if they are fun, spend a little to show support—$3.99, $5.99, $11.99, at most $19.99. If the game is well-made, help spread the word by completing tasks. If more players come in to play and recharge, and the project earns money, they might provide some small free or low-cost benefits to early players who helped spread the word.
@Gomble Games #GameFi
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