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wemade

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Cathy姐玩链游
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Wemix has become history, and it is estimated that we can hope to play on the chain in the future. ​ ​The sorrow of blockchain games. #Wemix #wemade #MIR #GameFi
Wemix has become history, and it is estimated that we can hope to play on the chain in the future.

​The sorrow of blockchain games.

#Wemix
#wemade
#MIR
#GameFi
Jolyn Tocher oocA:
当初玩传奇4就为了挖这玩意,结果毛都没有😂
Wemade announced a partnership with Crypto Rogue Games to bring the epic action RPG Crystals of Naramunz to WEMIX PLAY. #wemade #wemix #wemixplay
Wemade announced a partnership with Crypto Rogue Games to bring the epic action RPG Crystals of Naramunz to WEMIX PLAY.

#wemade #wemix #wemixplay
Is there Korean Bro??? Here is "Legend Of Ymir" reservation!!! Korean version reservation is beginning today, and after 1 year, there will be global version based on totally blockchain system. Are You Ready?? #Wemade #Wemix P2E can make people free in games!!
Is there Korean Bro???

Here is "Legend Of Ymir" reservation!!!

Korean version reservation is beginning today, and after 1 year, there will be global version based on totally blockchain system.

Are You Ready?? #Wemade #Wemix

P2E can make people free in games!!
🎮 Wemade Connect's ‘Lost Sword’ Tops South Korea’s Google Play Popularity Chart! 🏆🔥 "Lost Sword," the subculture RPG co-developed by Wemade Connect and Codecat, has taken South Korea’s Google Play Store by storm, reaching No. 1 in popularity just three days post-launch! 🚀 What’s driving its success? ✅ Dynamic action-packed gameplay 🎭 ✅ Stunning character designs & immersive storytelling ✨ ✅ A fresh take on the medieval legend of Camelot 🏰 This achievement highlights the growing influence of Korean-made subculture RPGs, traditionally dominated by larger studios. Wemade Connect emphasized that two years of meticulous development—focused on delivering high-quality, locally resonant content—has struck a chord with players. 🎙️ "We are thrilled to bring an original game to players and will continue improving based on user feedback," said Kim Je-heon, CEO of Codecat. With strong community engagement and top-tier voice acting, "Lost Sword" is proving that independent studios can make a significant impact in the RPG market. #Wemade #gaming #GamingRevolution #GameFi #GameFiOnTheRise
🎮 Wemade Connect's ‘Lost Sword’ Tops South Korea’s Google Play Popularity Chart! 🏆🔥

"Lost Sword," the subculture RPG co-developed by Wemade Connect and Codecat, has taken South Korea’s Google Play Store by storm, reaching No. 1 in popularity just three days post-launch! 🚀

What’s driving its success?
✅ Dynamic action-packed gameplay 🎭
✅ Stunning character designs & immersive storytelling ✨
✅ A fresh take on the medieval legend of Camelot 🏰

This achievement highlights the growing influence of Korean-made subculture RPGs, traditionally dominated by larger studios. Wemade Connect emphasized that two years of meticulous development—focused on delivering high-quality, locally resonant content—has struck a chord with players.

🎙️ "We are thrilled to bring an original game to players and will continue improving based on user feedback," said Kim Je-heon, CEO of Codecat.

With strong community engagement and top-tier voice acting, "Lost Sword" is proving that independent studios can make a significant impact in the RPG market.

#Wemade #gaming #GamingRevolution #GameFi #GameFiOnTheRise
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Wemade's Ymir is open today, but the game is not available in Singapore yet, and it cannot be downloaded from Google Play. . . ​ ​So when is the international server? #legendofymir #wemade
Wemade's Ymir is open today, but the game is not available in Singapore yet, and it cannot be downloaded from Google Play. . .

​So when is the international server?

#legendofymir
#wemade
WEMIX_Official
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🎮 AI-Powered Bosses: A Game-Changer or a Challenge to Traditional Gameplay? 🤖🔥

NVIDIA’s ACE-powered AI bosses are redefining how NPCs interact with players, introducing human-like intelligence that adapts in real-time. While this promises more immersive and unpredictable encounters, it also raises concerns—especially for Soulsborne fans, where pattern-based difficulty is key to the experience.

Wemade’s MIR5 is leading this transformation with Asterion, the first-ever AI boss in gaming history. Unlike traditional scripted encounters, Asterion:
✅ Adapts to players’ skills.
✅ Learns from past battles.
✅ Ensures no two fights are ever the same.

This technology could revolutionize MMORPGs, making battles feel fresh and dynamic. But does it risk compromising the skill-based mastery that makes games like Dark Souls so rewarding?

Whether this evolution enhances or disrupts gaming will depend on how developers balance AI autonomy with player skill. But one thing is clear—AI-driven bosses are no longer a concept of the future; they are already here.

https://www.youtube.com/watch?v=-8XeiZ4djKw

#GamingRevolution #GameFi #gaming #GameFiOnTheRise #NVIDIA
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