Gameness Airdrop Successfully Completed. 🥳
Gameness has once again managed to impress its community with a recently concluded airdrop event. The project’s founding team adopted a community-first approach throughout the process, conducting a transparent and fair distribution. This event was not just about token allocation; it marked a pivotal moment where the spirit of Gameness was once again embraced by its community.
Although it was initially possible to play the game 1500 times, this participation criterion was soon reduced to 21. This strategic decision was announced to the community on April 3 and April 13, ensuring that all users were included in the process. In order to increase participation, it was deemed sufficient to make only one on-chain transaction. This transaction could be carried out with a symbolic fee of approximately 0.05 TON, ensuring that the process was as low-cost as possible.
Rather than relying on traditional influencer campaigns, the Gameness team based their growth entirely on community strength. Users were simply asked to invite two friends, and the resulting organic expansion helped the project reach a loyal user base. The focus was not on the activity level of invitees, but rather on how the community expanded.
Participants in the airdrop were given the option to lock their tokens. Surprisingly, over 20% of them chose to do so voluntarily. This demonstrated the community's trust in the project and their commitment to its long-term vision.
In total, the estimated airdrop reward per participant was around $110, further enhancing the excitement and value of the campaign for users who joined the event.
Following the successful campaign, the Gameness team extended their gratitude to all participants and emphasized that everyone involved played a role in the project’s success. All eyes are now on the upcoming developments in the Gameness universe. The project’s journey continues, moving forward confidently with its community.
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