RuneHero boss TZ posted an interesting question on x, regarding the different mentalities of consumption and investment returns faced by players in web 2 and web 3 games. Why does this situation occur, or how can it be avoided? It’s time for veterans to chat with everyone.
Firstly, this issue cannot simply be viewed dichotomously. Because not all web 2 game players are willing to spend or invest millions. Therefore, the veteran always feels that the fundamental reason lies in analyzing and dismantling the product positioning and marketing strategy. This can be considered the way of doing business.