It's been 5 days since we had an airdrop, let's talk about it. Currently, there are over 100,000 people with scores above 240 and over 100,000 people with scores above 250. Even if the airdrop decreases the score at night, most people won't be able to eat much. Many high-scoring players have also seen the situation clearly; as long as there is an airdrop, they can recover their investment and leave. Based on the current wear and the number of airdrops, we can't issue multiple airdrops in one day to prevent a large number of players from double or triple dipping and leaving, which would cause liquidity to collapse. We also can't stop issuing airdrops altogether; issuing one small airdrop a day to hook a large number of players who are unwilling to leave and afraid of sunk costs seems necessary. I believe everyone is becoming increasingly clear about the current strategy.